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Created by Simslice 2005
You may not distribute these contents to others in any way

Downloaded from SIMSLICE

http://www.simslice.com/
help@simslice.com
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Thank you for downloading from SIMSLICE! :)

Please do not copy, clone, hack, sell, distribute to others or post on other sites.  If you have questions about anything, please send an email to help@simslice.com.  Thanks, and enjoy! :)

REQUIREMENTS:  NONE -- This should be compatable with any version of The Sims 2 game.

NOTE:  Sims 2 content is not compatable with the previous The Sims "1" game.
Updated 3/1/04 to be more compatable with the new Sims 2 University expansion pack, if you have it (it is not required though).

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INSTALLATION INSTRUCTIONS:

Unzip and put this file:
7Simslice-TS2UFObeta.package

Into this folder: 
C:\My Documents\EA Games\The Sims 2\Downloads

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DESCRIPTION:

Spaceship! (beta)
Buy Mode Price:  3010
Buy Mode Category:  Electronics
Enabled for use at-home or on Community lots (Food and Shopping categories)
Works with any version of The Sims 2 game

Object Description:
A UFO of your very own!  Put it on your lot and let the flashing lights and alien sounds amuse your neighbors all night long.  Hover it over your house to impress passer-bys.  Makes a great conversation piece.  Beam aboard and gain Fun points exploring all the cool alien gizmos inside too! 

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NOTE ABOUT BETA STATUS:

We wouldn't have released this if it weren't fun as it is, so there should be no major issues (I didn't see any) but remember this is a "beta" object which means try it at your own risk.  I'll explain.  The UFO will be initially bought via Buy Mode and placed the ground - it will stay parked on the ground until (or if) you decide to "Launch" it.  The main reason this spaceship is still in "beta" is because the "Launch" feature doesn't seem to want to work 100% of the time.  If it doesn't work and you hear the spaceship whirr, just give it about another 10 seconds and try it again.  You might get it to Launch right away, or it may take a few tries.  Also note that when selecting "Change Sounds", that feature is really meant to be a way to "mute" the sounds (if you want to).  So if you want to do that, you may or may not need to select "Change Sounds" more than once for that to mute to take effect (because it's dependant on the value of an attribute, which can reset if the "Launch" fails the first time).

We are working on resolutions to remove the beta status of this spaceship, so please don't write us with problems about those issues.  They are relatively minor we think, and shouldn't pose any real problems.  If you are an object maker and want to take a crack at it (and your resolutions work), contact us, send it over and we'll give you credit.  We enjoy collaborations with talented folks. :)

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NEED MORE HELP?:

If you have any questions about downloading, unzipping and installing, please visit our FAQ page which has very detailed instructions at http://www.simslice.com/faq.htm 

Any problems with crashes, freezes or objects not showing up are 99.9% of the time related to either "requirements" not being met, OR a fluke in the downloading/installing process... but it's NOT because of the actual object coding itself.  Check our FAQ page for a very detailed list of these issues and resolutions you can do to resolve them.  Typically the fix is to double check the requirements, and if you meet them, then delete and redownload the item.  Do NOT use Simzip to unzip them.  Further information as previously stated, is detailed on our FAQ page at http://www.simslice.com/faq.htm.  If you still need help after consulting our FAQ page, please contact us and we'll try to help further.

HELPFUL TROUBLESHOOTING LINKS AT SIMSLICE:

http://www.simslice.com/faq.htm
http://www.simslice.com/faq9.htm


Graphics from the Maxis Spaceship

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SIMSLICE
http://www.simslice.com/
Originality... Creativity... Quality...
Striving to be your favorite source of 
fun and unique hacked objects for The Sims games